#include "stats_display_window.h" #include "ui_stats_display_window.h" stats_display_window::stats_display_window(QWidget *parent) : QWidget(parent), ui(new Ui::stats_display_window) { ui->setupUi(this); connect(this, SIGNAL(window_loaded()), this, SLOT(window_open()), Qt::ConnectionType(Qt::QueuedConnection | Qt::UniqueConnection)); } stats_display_window::~stats_display_window() { delete ui; } void stats_display_window::setup_user() { /* * this function sets up our user struct * TODO: CLEAN IT UP */ user.username = parse.parse_user_data("\"personaname\":", ": "); user.realname = parse.parse_user_data("\"realname\":", ": "); user.avatar_url = parse.parse_user_data("\"avatarfull\":", ": "); user.status = parse.parse_user_data("\"personastate\":", ": "); user.user_64id = parse.parse_user_data("\"steamid\":", ": "); download.download_file(user.avatar_url, "avatar.jpg"); /* now we have to deal with our user account details */ ui->username_label->setText(user.username); if (user.realname == "null") ui->realname_label->setText("Real name not set"); else ui->realname_label->setText(user.realname); if (user.username == "null") { QPixmap avatar(":/icons/icons/avatar.jpg"); ui->avatar_label->setPixmap(avatar); } else { QPixmap avatar("avatar.jpg"); ui->avatar_label->setPixmap(avatar); } /* user online status */ switch(user.status.toInt()) { case 0: ui->status_label->setText("Offline"); break; case 1: ui->status_label->setText("Online"); break; case 2: ui->status_label->setText("Busy"); break; case 3: ui->status_label->setText("Away"); break; case 4: ui->status_label->setText("Snooze"); break; default: ui->status_label->setText("Unknown status"); break; } } void stats_display_window::setup_csgo_data() { /* most of the things in this function are images */ int w = 80; int h = 40; ui->weapon_table->setColumnCount(2); ui->weapon_table->setRowCount(29); /* mvp */ user.mvp_count = parse.parse_csgo_data("total_mvps"); QPixmap mvp(":/icons/icons/mvp.png"); ui->mvp_label->setPixmap(mvp.scaled(30, 30)); QString mvp_count = user.mvp_count + " MVPs"; ui->mvp_number_label->setText(mvp_count); /* time played */ user.time_ingame = parse.parse_csgo_data("total_time_played"); QString time_in_game = "Hours in CS:GO: " + QString::number(user.time_ingame.toInt() / 3600); ui->time_in_label->setText(time_in_game); /* total kills */ user.total_kills = parse.parse_csgo_data("total_kill"); ui->total_kills_label->setText("Total kills: " + QString::number(user.total_kills.toInt())); /* total deaths */ user.total_deaths = parse.parse_csgo_data("total_deaths"); ui->total_deaths_label->setText("Total deaths: " + QString::number(user.total_deaths.toInt())); /* k/d ratio */ user.kd_ratio = QString::number(user.total_kills.toFloat() / user.total_deaths.toFloat()).toFloat(); ui->kd_ratio_label->setText("K/D Ratio: " + QString::number(user.kd_ratio)); /* WEAPONS */ /* awp */ QLabel *awp_label = new QLabel(this); QLabel *awp_kills_label = new QLabel(this); QPixmap awp(":/weapons/weapons/awp.png"); awp_label->setPixmap(awp.scaled(w, h)); user.awp_kills = parse.parse_csgo_data("total_kills_awp"); QString awp_kills_text = user.awp_kills + " kills"; awp_kills_label->setText(awp_kills_text); ui->weapon_table->setCellWidget(0, 0, awp_label); ui->weapon_table->setCellWidget(0, 1, awp_kills_label); /* ak47 */ QLabel *ak47_label = new QLabel(this); QLabel *ak47_kills_label = new QLabel(this); QPixmap ak47(":/weapons/weapons/ak47.png"); ak47_label->setPixmap(ak47.scaled(w, h)); user.ak47_kills = parse.parse_csgo_data("total_kills_ak47"); QString ak47_kills_text = user.ak47_kills + " kills"; ak47_kills_label->setText(ak47_kills_text); ui->weapon_table->setCellWidget(1, 0, ak47_label); ui->weapon_table->setCellWidget(1, 1, ak47_kills_label); /* deagle */ QLabel *deagle_label = new QLabel(this); QLabel *deagle_kills_label = new QLabel(this); QPixmap deagle(":/weapons/weapons/deagle.png"); deagle_label->setPixmap(deagle.scaled(w, h)); user.deagle_kills = parse.parse_csgo_data("total_kills_deagle"); QString deagle_kills_text = user.deagle_kills + " kills"; deagle_kills_label->setText(deagle_kills_text); ui->weapon_table->setCellWidget(2, 0, deagle_label); ui->weapon_table->setCellWidget(2, 1, deagle_kills_label); /* m4 */ QLabel *m4_label = new QLabel(this); QLabel *m4_kills_label = new QLabel(this); QPixmap m4(":/weapons/weapons/m4a1.png"); m4_label->setPixmap(m4.scaled(w, h)); user.m4_kills = parse.parse_csgo_data("total_kills_m4"); QString m4_kills_text = user.m4_kills + " kills"; m4_kills_label->setText(m4_kills_text); ui->weapon_table->setCellWidget(3, 0, m4_label); ui->weapon_table->setCellWidget(3, 1, m4_kills_label); /* aug */ QLabel *aug_label = new QLabel(this); QLabel *aug_kills_label = new QLabel(this); QPixmap aug(":/weapons/weapons/aug.png"); aug_label->setPixmap(aug.scaled(w, h)); user.aug_kills = parse.parse_csgo_data("total_kills_aug"); QString aug_kills_text = user.aug_kills + " kills"; aug_kills_label->setText(aug_kills_text); ui->weapon_table->setCellWidget(4, 0, aug_label); ui->weapon_table->setCellWidget(4, 1, aug_kills_label); /* bizon */ QLabel *bizon_label = new QLabel(this); QLabel *bizon_kills_label = new QLabel(this); QPixmap bizon(":/weapons/weapons/bizon.png"); bizon_label->setPixmap(bizon.scaled(w, h)); user.bizon_kills = parse.parse_csgo_data("total_kills_bizon"); QString bizon_kills_text = user.bizon_kills + " kills"; bizon_kills_label->setText(bizon_kills_text); ui->weapon_table->setCellWidget(5, 0, bizon_label); ui->weapon_table->setCellWidget(5, 1, bizon_kills_label); /* elite */ QLabel *elite_label = new QLabel(this); QLabel *elite_kills_label = new QLabel(this); QPixmap elite(":/weapons/weapons/elite.png"); elite_label->setPixmap(elite.scaled(w, h)); user.elite_kills = parse.parse_csgo_data("total_kills_elite"); QString elite_kills_text = user.elite_kills + " kills"; elite_kills_label->setText(elite_kills_text); ui->weapon_table->setCellWidget(6, 0, elite_label); ui->weapon_table->setCellWidget(6, 1, elite_kills_label); /* famas */ QLabel *famas_label = new QLabel(this); QLabel *famas_kills_label = new QLabel(this); QPixmap famas(":/weapons/weapons/famas.png"); famas_label->setPixmap(famas.scaled(w, h)); user.famas_kills = parse.parse_csgo_data("total_kills_famas"); QString famas_kills_text = user.famas_kills + " kills"; famas_kills_label->setText(famas_kills_text); ui->weapon_table->setCellWidget(7, 0, famas_label); ui->weapon_table->setCellWidget(7, 1, famas_kills_label); /* fiveseven */ QLabel *fiveseven_label = new QLabel(this); QLabel *fiveseven_kills_label = new QLabel(this); QPixmap fiveseven(":/weapons/weapons/fiveseven.png"); fiveseven_label->setPixmap(fiveseven.scaled(w , h)); user.fiveseven_kills = parse.parse_csgo_data("total_kills_fiveseven"); QString fiveseven_kills_text = user.fiveseven_kills + " kills"; fiveseven_kills_label->setText(fiveseven_kills_text); ui->weapon_table->setCellWidget(8, 0, fiveseven_label); ui->weapon_table->setCellWidget(8, 1, fiveseven_kills_label); /* g3sg1 */ QLabel *g3sg1_label = new QLabel(this); QLabel *g3sg1_kills_label = new QLabel(this); QPixmap g3sg1(":/weapons/weapons/g3sg1.png"); g3sg1_label->setPixmap(g3sg1.scaled(w, h)); user.g3sg1_kills = parse.parse_csgo_data("total_kills_g3sg1"); QString g3sg1_kills_text = user.g3sg1_kills + " kills"; g3sg1_kills_label->setText(g3sg1_kills_text); ui->weapon_table->setCellWidget(9, 0, g3sg1_label); ui->weapon_table->setCellWidget(9, 1, g3sg1_kills_label); /* galilar */ QLabel *galilar_label = new QLabel(this); QLabel *galilar_kills_label = new QLabel(this); QPixmap galilar(":/weapons/weapons/galil.png"); galilar_label->setPixmap(galilar.scaled(w, h)); user.galilar_kills = parse.parse_csgo_data("total_kills_galilar"); QString galilar_kills_text = user.galilar_kills + " kills"; galilar_kills_label->setText(galilar_kills_text); ui->weapon_table->setCellWidget(10, 0, galilar_label); ui->weapon_table->setCellWidget(10, 1, galilar_kills_label); /* glock */ QLabel *glock_label = new QLabel(this); QLabel *glock_kills_label = new QLabel(this); QPixmap glock(":/weapons/weapons/glock.png"); glock_label->setPixmap(glock.scaled(w , h)); user.glock_kills = parse.parse_csgo_data("total_kills_glock"); QString glock_kills_text = user.glock_kills + " kills"; glock_kills_label->setText(glock_kills_text); ui->weapon_table->setCellWidget(11, 0, glock_label); ui->weapon_table->setCellWidget(11, 1, glock_kills_label); /* hegrenade */ QLabel *hegrenade_label = new QLabel(this); QLabel *hegrenade_kills_label = new QLabel(this); QPixmap hegrenade(":/weapons/weapons/hegrenade.png"); hegrenade_label->setPixmap(hegrenade.scaled(w / 2, h)); user.hegrenade_kills = parse.parse_csgo_data("total_kills_hegrenade"); QString hegrenade_kills_text = user.hegrenade_kills + " kills"; hegrenade_kills_label->setText(hegrenade_kills_text); ui->weapon_table->setCellWidget(12, 0, hegrenade_label); ui->weapon_table->setCellWidget(12, 1, hegrenade_kills_label); /* hkp2000 */ QLabel *hkp2000_label = new QLabel(this); QLabel *hkp2000_kills_label = new QLabel(this); QPixmap hkp2000(":/weapons/weapons/hkp2000.png"); hkp2000_label->setPixmap(hkp2000.scaled(w , h)); user.hkp2000_kills = parse.parse_csgo_data("total_kills_hkp2000"); QString hkp2000_kills_text = user.hkp2000_kills + " kills"; hkp2000_kills_label->setText(hkp2000_kills_text); ui->weapon_table->setCellWidget(13, 0, hkp2000_label); ui->weapon_table->setCellWidget(13, 1, hkp2000_kills_label); /* knife */ QLabel *knife_label = new QLabel(this); QLabel *knife_kills_label = new QLabel(this); QPixmap knife(":/weapons/weapons/knife.png"); knife_label->setPixmap(knife.scaled(w, h / 2)); user.knife_kills = parse.parse_csgo_data("total_kills_knife"); QString knife_kills_text = user.knife_kills + " kills"; knife_kills_label->setText(knife_kills_text); ui->weapon_table->setCellWidget(14, 0, knife_label); ui->weapon_table->setCellWidget(14, 1, knife_kills_label); /* mac10 */ QLabel *mac10_label = new QLabel(this); QLabel *mac10_kills_label = new QLabel(this); QPixmap mac10(":/weapons/weapons/mac10.png"); mac10_label->setPixmap(mac10.scaled(w , h)); user.mac10_kills = parse.parse_csgo_data("total_kills_mac10"); QString mac10_kills_text = user.mac10_kills + " kills"; mac10_kills_label->setText(mac10_kills_text); ui->weapon_table->setCellWidget(15, 0, mac10_label); ui->weapon_table->setCellWidget(15, 1, mac10_kills_label); /* mag7 */ QLabel *mag7_label = new QLabel(this); QLabel *mag7_kills_label = new QLabel(this); QPixmap mag7(":/weapons/weapons/mag7.png"); mag7_label->setPixmap(mag7.scaled(w, h)); user.mag7_kills = parse.parse_csgo_data("total_kills_mag7"); QString mag7_kills_text = user.mag7_kills + " kills"; mag7_kills_label->setText(mag7_kills_text); ui->weapon_table->setCellWidget(16, 0, mag7_label); ui->weapon_table->setCellWidget(16, 1, mag7_kills_label); /* mp7 */ QLabel *mp7_label = new QLabel(this); QLabel *mp7_kills_label = new QLabel(this); QPixmap mp7(":/weapons/weapons/mp7.png"); mp7_label->setPixmap(mp7.scaled(w , h)); user.mp7_kills = parse.parse_csgo_data("total_kills_mp7"); QString mp7_kills_text = user.mp7_kills + " kills"; mp7_kills_label->setText(mp7_kills_text); ui->weapon_table->setCellWidget(17, 0, mp7_label); ui->weapon_table->setCellWidget(17, 1, mp7_kills_label); /* negev */ QLabel *negev_label = new QLabel(this); QLabel *negev_kills_label = new QLabel(this); QPixmap negev(":/weapons/weapons/negev.png"); negev_label->setPixmap(negev.scaled(w, h)); user.negev_kills = parse.parse_csgo_data("total_kills_negev"); QString negev_kills_text = user.negev_kills + " kills"; negev_kills_label->setText(negev_kills_text); ui->weapon_table->setCellWidget(18, 0, negev_label); ui->weapon_table->setCellWidget(18, 1, negev_kills_label); /* nova */ QLabel *nova_label = new QLabel(this); QLabel *nova_kills_label = new QLabel(this); QPixmap nova(":/weapons/weapons/nova.png"); nova_label->setPixmap(nova.scaled(w, h)); user.nova_kills = parse.parse_csgo_data("total_kills_nova"); QString nova_kills_text = user.nova_kills + " kills"; nova_kills_label->setText(nova_kills_text); ui->weapon_table->setCellWidget(19, 0, nova_label); ui->weapon_table->setCellWidget(19, 1, nova_kills_label); /* p250 */ QLabel *p250_label = new QLabel(this); QLabel *p250_kills_label = new QLabel(this); QPixmap p250(":/weapons/weapons/p250.png"); p250_label->setPixmap(p250.scaled(w , h)); user.p250_kills = parse.parse_csgo_data("total_kills_p250"); QString p250_kills_text = user.p250_kills + " kills"; p250_kills_label->setText(p250_kills_text); ui->weapon_table->setCellWidget(20, 0, p250_label); ui->weapon_table->setCellWidget(20, 1, p250_kills_label); /* p90 */ QLabel *p90_label = new QLabel(this); QLabel *p90_kills_label = new QLabel(this); QPixmap p90(":/weapons/weapons/p90.png"); p90_label->setPixmap(p90.scaled(w, h)); user.p90_kills = parse.parse_csgo_data("total_kills_p90"); QString p90_kills_text = user.p90_kills + " kills"; p90_kills_label->setText(p90_kills_text); ui->weapon_table->setCellWidget(21, 0, p90_label); ui->weapon_table->setCellWidget(21, 1, p90_kills_label); /* sawedoff */ QLabel *sawedoff_label = new QLabel(this); QLabel *sawedoff_kills_label = new QLabel(this); QPixmap sawedoff(":/weapons/weapons/sawedoff.png"); sawedoff_label->setPixmap(sawedoff.scaled(w, h)); user.sawedoff_kills = parse.parse_csgo_data("total_kills_sawedoff"); QString sawedoff_kills_text = user.sawedoff_kills + " kills"; sawedoff_kills_label->setText(sawedoff_kills_text); ui->weapon_table->setCellWidget(22, 0, sawedoff_label); ui->weapon_table->setCellWidget(22, 1, sawedoff_kills_label); /* scar20 */ QLabel *scar20_label = new QLabel(this); QLabel *scar20_kills_label = new QLabel(this); QPixmap scar20(":/weapons/weapons/scar20.png"); scar20_label->setPixmap(scar20.scaled(w, h)); user.scar20_kills = parse.parse_csgo_data("total_kills_scar20"); QString scar20_kills_text = user.scar20_kills + " kills"; scar20_kills_label->setText(scar20_kills_text); ui->weapon_table->setCellWidget(23, 0, scar20_label); ui->weapon_table->setCellWidget(23, 1, scar20_kills_label); /* sg556 */ QLabel *sg556_label = new QLabel(this); QLabel *sg556_kills_label = new QLabel(this); QPixmap sg556(":/weapons/weapons/sg556.png"); sg556_label->setPixmap(sg556.scaled(w, h)); user.sg556_kills = parse.parse_csgo_data("total_kills_sg556"); QString sg556_kills_text = user.sg556_kills + " kills"; sg556_kills_label->setText(sg556_kills_text); ui->weapon_table->setCellWidget(24, 0, sg556_label); ui->weapon_table->setCellWidget(24, 1, sg556_kills_label); /* ssg08 */ QLabel *ssg08_label = new QLabel(this); QLabel *ssg08_kills_label = new QLabel(this); QPixmap ssg08(":/weapons/weapons/ssg08.png"); ssg08_label->setPixmap(ssg08.scaled(w, h)); user.ssg08_kills = parse.parse_csgo_data("total_kills_ssg08"); QString ssg08_kills_text = user.ssg08_kills + " kills"; ssg08_kills_label->setText(ssg08_kills_text); ui->weapon_table->setCellWidget(25, 0, ssg08_label); ui->weapon_table->setCellWidget(25, 1, ssg08_kills_label); /* tec9 */ QLabel *tec9_label = new QLabel(this); QLabel *tec9_kills_label = new QLabel(this); QPixmap tec9(":/weapons/weapons/tec9.png"); tec9_label->setPixmap(tec9.scaled(w , h)); user.tec9_kills = parse.parse_csgo_data("total_kills_tec9"); QString tec9_kills_text = user.tec9_kills + " kills"; tec9_kills_label->setText(tec9_kills_text); ui->weapon_table->setCellWidget(26, 0, tec9_label); ui->weapon_table->setCellWidget(26, 1, tec9_kills_label); /* ump45 */ QLabel *ump45_label = new QLabel(this); QLabel *ump45_kills_label = new QLabel(this); QPixmap ump45(":/weapons/weapons/ump45.png"); ump45_label->setPixmap(ump45.scaled(w, h)); user.ump45_kills = parse.parse_csgo_data("total_kills_ump45"); QString ump45_kills_text = user.ump45_kills + " kills"; ump45_kills_label->setText(ump45_kills_text); ui->weapon_table->setCellWidget(27, 0, ump45_label); ui->weapon_table->setCellWidget(27, 1, ump45_kills_label); /* xm1014 */ QLabel *xm1014_label = new QLabel(this); QLabel *xm1014_kills_label = new QLabel(this); QPixmap xm1014(":/weapons/weapons/xm1014.png"); xm1014_label->setPixmap(xm1014.scaled(w, h)); user.xm1014_kills = parse.parse_csgo_data("total_kills_xm1014"); QString xm1014_kills_text = user.xm1014_kills + " kills"; xm1014_kills_label->setText(xm1014_kills_text); ui->weapon_table->setCellWidget(28, 0, xm1014_label); ui->weapon_table->setCellWidget(28, 1, xm1014_kills_label); /* holy shit, find a better way to do this */ } void stats_display_window::reload_profile() { /* a hacky function that refreshes stats displayed */ qDebug() << "Attempting to download user data"; QString file_loc = "http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=FEBFDE46520663091143F867FEE39BFF&steamids=" + user.user_64id; int success = download.download_file(file_loc, "userdata.dat"); if (success == 1) { qDebug() << "Attempting to download cs:go data"; file_loc = "http://api.steampowered.com/ISteamUserStats/GetUserStatsForGame/v0002/?appid=730&key=FEBFDE46520663091143F867FEE39BFF&steamid=" + user.user_64id; success = download.download_file(file_loc, "csgodata.dat"); } if (success == 1) { window_open(); qDebug() << "User data and CS:GO stats refreshed"; /* file could be ANYTHING or empty! */ } else { qDebug() << "Failed"; } } void stats_display_window::load_players() { /* fill our lists and dropdown box with user data */ ui->users_dropdown->clear(); usernames.clear(); userids.clear(); parse.parse_users(); usernames = parse.get_usernames(); userids = parse.get_ids(); for (int x = 0; x < usernames.length(); x++) { ui->users_dropdown->addItem(usernames.at(x)); } } void stats_display_window::showEvent(QShowEvent *ev) { emit window_loaded(); } void stats_display_window::window_open() { /* * this slot is called when our stats window is opened * we will call our user setup function * we will then call our csgo data setup function * we then need to load our players into the drop down box and lists */ setup_user(); setup_csgo_data(); load_players(); } void stats_display_window::on_refresh_button_clicked() { reload_profile(); load_players(); } void stats_display_window::on_new_id_button_clicked() { user.user_64id = ui->new_steam_id->text(); reload_profile(); load_players(); } void stats_display_window::on_users_dropdown_currentIndexChanged(int index) { if (!usernames.isEmpty() && index != -1) ui->new_steam_id->setText(userids.at(index)); }