From 1615d0acf4876e61b2b00c741683908e2d8e7415 Mon Sep 17 00:00:00 2001 From: Daniel Jones Date: Mon, 27 Apr 2020 12:21:09 +0930 Subject: prevent flashing in demo playback --- ncsweeper.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/ncsweeper.c b/ncsweeper.c index 301bfbf..ab1dc4c 100644 --- a/ncsweeper.c +++ b/ncsweeper.c @@ -284,13 +284,16 @@ void draw() { wclear(window); - clear(); box(window, 0, 0); if (!exitgame) { mvprintw(game.height+3, 0, "The aim of the game is to reveal all non-mine tiles or flag every mine tile"); mvprintw(game.height+5, 0, "hjkl/wasd to move cursor\nspace to reveal tile\nf to flag tile"); } + else + { + clear(); + } for (int x = 0; x < game.width; x++) { for (int y = 0; y < game.height; y++) @@ -683,6 +686,7 @@ main(int argc, char **argv) } if (checkwin()) { + exitgame = 1; revealmines(); draw(); mvprintw(game.height+3, 0, "you won"); -- cgit v1.2.3