/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "MainWindow.h"
#include "FXMessageBox.h"
#include "fxdefs.h"
#include
#include
FXDEFMAP(MainWindow) MainWindow_Map[]=
{
//________Message_Type____________ID____________Message_Handler_______
FXMAPFUNC(SEL_PAINT, MainWindow::ID_CANVAS, MainWindow::on_paint),
FXMAPFUNC(SEL_LEFTBUTTONPRESS, MainWindow::ID_CANVAS, MainWindow::on_left_mouse_down),
FXMAPFUNC(SEL_LEFTBUTTONRELEASE, MainWindow::ID_CANVAS, MainWindow::on_left_mouse_up),
FXMAPFUNC(SEL_RIGHTBUTTONPRESS, MainWindow::ID_CANVAS, MainWindow::on_right_mouse_down),
FXMAPFUNC(SEL_MOTION, MainWindow::ID_CANVAS, MainWindow::on_mouse_move),
FXMAPFUNC(SEL_KEYPRESS, 0, MainWindow::on_key_press),
FXMAPFUNC(SEL_KEYRELEASE, 0, MainWindow::on_key_release),
/* toolbox */
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_INPUT, MainWindow::input_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_OUTPUT, MainWindow::output_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_AND, MainWindow::and_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_NAND, MainWindow::nand_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_OR, MainWindow::or_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_NOR, MainWindow::nor_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_XOR, MainWindow::xor_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_XNOR, MainWindow::xnor_button_press),
FXMAPFUNC(SEL_COMMAND, MainWindow::ID_BUTTON_NOT, MainWindow::not_button_press),
};
FXIMPLEMENT(MainWindow, FXMainWindow, MainWindow_Map, ARRAYNUMBER(MainWindow_Map))
MainWindow::MainWindow(FXApp *a)
: FXMainWindow(a, "foxboxes", nullptr, nullptr, DECOR_ALL, 0, 0, 500, 500)
{
app = a;
create_ui();
}
MainWindow::~MainWindow()
{
}
void
MainWindow::create()
{
FXMainWindow::create();
INPUT_icon->create();
OUTPUT_icon->create();
AND_icon->create();
NAND_icon->create();
OR_icon->create();
NOR_icon->create();
XOR_icon->create();
XNOR_icon->create();
NOT_icon->create();
canvas_image->create();
show(PLACEMENT_SCREEN);
}
void
MainWindow::create_ui()
{
contents=new FXHorizontalFrame(this, LAYOUT_SIDE_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y);
toolsFrame = new FXVerticalFrame(contents, FRAME_SUNKEN|LAYOUT_FILL_Y|LAYOUT_TOP, 0, 0, 0, 0, 10, 10, 10, 10);
canvasFrame=new FXVerticalFrame(contents, FRAME_SUNKEN|LAYOUT_FILL_X|LAYOUT_FILL_Y|LAYOUT_TOP|LAYOUT_LEFT, 0, 0, 0, 0, 10, 10, 10, 10);
new FXLabel(canvasFrame,"foxlogicgates", NULL, JUSTIFY_CENTER_X|LAYOUT_FILL_X);
new FXHorizontalSeparator(canvasFrame, SEPARATOR_GROOVE|LAYOUT_FILL_X);
scroll_area = new FXScrollWindow(canvasFrame, FX::SCROLLERS_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_Y|FRAME_SUNKEN);
scroll_area->setBackColor(canvasFrame->getBackColor());
canvas = new FXCanvas(scroll_area, this, ID_CANVAS, FRAME_SUNKEN|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_FILL_Y|LAYOUT_FILL_ROW|LAYOUT_FILL_COLUMN);
canvas_image = new FXBMPImage(app, NULL, 0, 5000, 5000);
new FXLabel(toolsFrame, "Toolbox", NULL, JUSTIFY_CENTER_X|LAYOUT_FILL_X);
new FXHorizontalSeparator(toolsFrame, SEPARATOR_RIDGE|LAYOUT_FILL_X);
INPUT_icon = new FXGIFIcon(app, INPUT_icon_data, IMAGE_KEEP);
OUTPUT_icon = new FXGIFIcon(app, OUTPUT_icon_data, IMAGE_KEEP);
AND_icon = new FXGIFIcon(app, AND_icon_data, IMAGE_KEEP);
NAND_icon = new FXGIFIcon(app, NAND_icon_data, IMAGE_KEEP);
OR_icon = new FXGIFIcon(app, OR_icon_data, IMAGE_KEEP);
NOR_icon = new FXGIFIcon(app, NOR_icon_data, IMAGE_KEEP);
XOR_icon = new FXGIFIcon(app, XOR_icon_data, IMAGE_KEEP);
XNOR_icon = new FXGIFIcon(app, XNOR_icon_data, IMAGE_KEEP);
NOT_icon = new FXGIFIcon(app, NOT_icon_data, IMAGE_KEEP);
/* tools */
new FXButton(toolsFrame, "", INPUT_icon, this, MainWindow::ID_BUTTON_INPUT, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "", OUTPUT_icon, this, MainWindow::ID_BUTTON_OUTPUT, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "AND", AND_icon, this, MainWindow::ID_BUTTON_AND, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "NAND", NAND_icon, this, MainWindow::ID_BUTTON_NAND, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "OR", OR_icon, this, MainWindow::ID_BUTTON_OR, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "NOR", NOR_icon, this, MainWindow::ID_BUTTON_NOR, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "XOR", XOR_icon, this, MainWindow::ID_BUTTON_XOR, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "XNOR", XNOR_icon, this, MainWindow::ID_BUTTON_XNOR, BUTTON_NORMAL|LAYOUT_FILL_X);
new FXButton(toolsFrame, "NOT", NOT_icon, this, MainWindow::ID_BUTTON_NOT, BUTTON_NORMAL|LAYOUT_FILL_X);
}
void
MainWindow::draw()
{
FXDCWindow dc_image(canvas_image);
dc_image.setFont(getApp()->getNormalFont());
dc_image.setForeground(FXRGB(255, 255, 255));
dc_image.fillRectangle(canvas->getX(), canvas->getY(), canvas->getWidth(), canvas->getHeight());
dc_image.setForeground(FXRGB(0,0,0));
Gate *gate1;
/* update every gate */
for(auto g1 = gates.begin(); g1 != gates.end(); ++g1)
{
gate1 = (*g1).get();
gate1->update_state();
}
/* draw gates */
for(auto g1 = gates.begin(); g1 != gates.end(); ++g1)
{
gate1 = (*g1).get();
switch(gate1->get_gate_type())
{
case Gate::INPUT:
{
if (gate1->get_output_state() == true)
{
/* input is switched on, indicate so */
dc_image.setForeground(FXRGB(255, 255, 0));
dc_image.fillRectangle(gate1->get_x(), gate1->get_y(), gate1->get_width(), gate1->get_height());
dc_image.setForeground(FXRGB(0,0,0));
}
dc_image.drawIcon(INPUT_icon, gate1->get_x(), gate1->get_y());
break;
}
case Gate::OUTPUT:
{
if (gate1->get_output_state() == true)
{
/* output ison, indicate so */
dc_image.setForeground(FXRGB(255, 255, 0));
dc_image.fillRectangle(gate1->get_x(), gate1->get_y(), gate1->get_width(), gate1->get_height());
dc_image.setForeground(FXRGB(0,0,0));
}
dc_image.drawIcon(OUTPUT_icon, gate1->get_x(), gate1->get_y());
break;
}
case Gate::AND:
{
dc_image.drawIcon(AND_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "AND");
break;
}
case Gate::NAND:
{
dc_image.drawIcon(NAND_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "NAND");
break;
}
case Gate::OR:
{
dc_image.drawIcon(OR_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "OR");
break;
}
case Gate::NOR:
{
dc_image.drawIcon(NOR_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "NOR");
break;
}
case Gate::XOR:
{
dc_image.drawIcon(XOR_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "XOR");
break;
}
case Gate::XNOR:
{
dc_image.drawIcon(XNOR_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "XNOR");
break;
}
case Gate::NOT:
{
dc_image.drawIcon(NOT_icon, gate1->get_x(), gate1->get_y());
dc_image.drawText(gate1->get_x(), gate1->get_y()+gate1->get_height()+20, "NOT");
break;
}
case Gate::NONE:
default:
break;
}
}
/* draw selected gate border box if one is selected */
if (selected_gate != nullptr)
{
dc_image.drawHashBox(selected_gate->get_x(), selected_gate->get_y(), selected_gate->get_width(), selected_gate->get_height());
}
/* draw dragging link */
if (dragging_link && selected_gate)
{
FXint mousex, mousey;
FXuint mbuttons;
canvas->getCursorPosition(mousex, mousey, mbuttons);
dc_image.drawLine(selected_gate->get_x()+selected_gate->get_width()-5, selected_gate->get_y()+selected_gate->get_height()/2-2, mousex, mousey);
}
/* draw links */
for(auto g1 = gates.begin(); g1 != gates.end(); ++g1)
{
/* draw lines from input gate->output gate */
gate1 = (*g1).get();
Gate *in_gate1 = gate1->get_input_gate1();
Gate *in_gate2 = gate1->get_input_gate2();
if (!gate1)
continue;
if (gate1->get_input_gate1() != nullptr)
{
if (gate1->get_gate_type() == Gate::NOT || gate1->get_gate_type() == Gate::OUTPUT)
{
/* NOT,OUTPUT need a special case */
dc_image.drawLine(in_gate1->get_x()+in_gate1->get_width()-5, in_gate1->get_y()+(in_gate1->get_height()/2),
gate1->get_x()+10, gate1->get_y()+(gate1->get_height()/2));
}
else
{
dc_image.drawLine(in_gate1->get_x()+in_gate1->get_width()-5, in_gate1->get_y()+(in_gate1->get_height()/2),
gate1->get_x()+10, gate1->get_y()+7);
}
}
if (gate1->get_input_gate2() != nullptr)
{
if (gate1->get_gate_type() == Gate::NOT || gate1->get_gate_type() == Gate::OUTPUT)
{
/* NOT,OUTPUT need a special case */
continue;
}
else
{
dc_image.drawLine(in_gate2->get_x()+in_gate2->get_width()-5, in_gate2->get_y()+(in_gate2->get_height()/2),
gate1->get_x()+10, gate1->get_y()+43);
}
}
}
FXDCWindow dc_canvas(canvas);
dc_canvas.drawImage(canvas_image, 0, 0);
}
Gate
*MainWindow::find_gate_at(int x, int y)
{
/* iterate backwards through vector to get box on top */
Gate *returngate = nullptr;
Gate *gate = nullptr;
int bx, by, bw, bh;
for (auto g = gates.rbegin(); g != gates.rend(); ++g)
{
gate = (*g).get();
bx = gate->get_x();
by = gate->get_y();
bw = gate->get_width();
bh = gate->get_height();
/* check if x,y pos is intersecting with the gate */
if (x >= bx && x <= bx+bw &&
y >= by && y <= by+bh)
{
returngate = gate;
break;
}
}
return returngate;
}
Gate
*MainWindow::find_gate_by_id(int id)
{
/* iterate backwards through vector to get box on top */
Gate *gate = nullptr;
for (auto g = gates.rbegin(); g != gates.rend(); ++g)
{
gate = (*g).get();
if (gate->get_id() == id)
return gate;
}
return gate;
}
long
MainWindow::on_paint(FXObject*, FXSelector, void *ptr)
{
draw();
return 1;
}
long
MainWindow::on_left_mouse_down(FXObject*, FXSelector, void *ptr)
{
FXEvent *ev = (FXEvent*)ptr;
lmouse_down = true;
Gate *gate = nullptr;
if (selected_gate_type != Gate::NONE)
{
/* add new gate */
std::unique_ptr gate(new Gate(selected_gate_type, ev->last_x-70/2, ev->last_y-50/2, 70, 50));
selected_gate = gate.get();
gates.push_back(std::move(gate));
selected_gate_type = Gate::NONE;
}
else
{
/* do other things */
gate = find_gate_at(ev->last_x, ev->last_y);
if (gate)
{
/* if we found a gate, select it */
selected_gate = gate;
if (lshift_down)
{
dragging_link = true;
}
}
else
{
selected_gate = nullptr;
}
}
draw();
return 1;
}
long
MainWindow::on_left_mouse_up(FXObject*, FXSelector, void *ptr)
{
FXEvent *ev = (FXEvent*)ptr;
lmouse_down = false;
if (lshift_down && dragging_link && selected_gate)
{
Gate *gate;
gate = find_gate_at(ev->last_x, ev->last_y);
if (gate == selected_gate) /* gates cannot connect to themselves, probably */
return 1;
if (gate)
{
int input = -1;
if (ev->last_y-gate->get_y() <= gate->get_height()/2)
input = 1;
else
input = 2;
if (gate->get_gate_type() != Gate::NOT && gate->get_gate_type() && gate->get_gate_type() != Gate::OUTPUT)
{
printf("connecting gate %d with gate %d at input #%d\n", selected_gate->get_id(), gate->get_id(), input);
if (input == 1)
{
gate->set_input_gate1(selected_gate);
}
else if (input == 2)
{
gate->set_input_gate2(selected_gate);
}
}
else
{
/* NOT,NOR,OUTPUT gates needs a special case */
if (input == 1 || input == 2)
{
printf("connecting gate %d with gate %d at input #1\n", selected_gate->get_id(), gate->get_id());
gate->set_input_gate1(selected_gate);
}
}
selected_gate->set_output_gate(gate);
}
dragging_link = false;
}
return 1;
}
long
MainWindow::on_right_mouse_down(FXObject*, FXSelector, void *ptr)
{
FXEvent *ev = (FXEvent*)ptr;
Gate *gate;
gate = find_gate_at(ev->last_x, ev->last_y);
if (gate)
{
if (gate->get_gate_type() == Gate::INPUT)
{
/* toggle state */
gate->set_state(!gate->get_output_state());
}
}
draw();
return 1;
}
long
MainWindow::on_key_press(FXObject *sender, FXSelector sel, void *ptr)
{
FXEvent* event=(FXEvent*)ptr;
switch(event->code)
{
case KEY_Shift_L:
lshift_down = true;
break;
default:
this->onKeyPress(sender, sel, ptr);
break;
}
draw();
return 1;
}
long
MainWindow::on_key_release(FXObject *sender, FXSelector sel, void *ptr)
{
FXEvent* event=(FXEvent*)ptr;
switch(event->code)
{
case KEY_Shift_L:
lshift_down = false;
dragging_link = false;
break;
default:
this->onKeyPress(sender, sel, ptr);
break;
}
draw();
return 1;
}
long
MainWindow::on_mouse_move(FXObject *sender, FXSelector sel, void *ptr)
{
if (lmouse_down && !dragging_link && selected_gate)
{
FXEvent* event = (FXEvent*)ptr;
selected_gate->set_x(event->last_x-selected_gate->get_width()/2);
selected_gate->set_y(event->last_y-selected_gate->get_height()/2);
}
if (lmouse_down)
draw();
return 1;
}
long
MainWindow::input_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::INPUT;
return 1;
}
long
MainWindow::output_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::OUTPUT;
return 1;
}
long
MainWindow::and_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::AND;
return 1;
}
long
MainWindow::nand_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::NAND;
return 1;
}
long
MainWindow::or_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::OR;
return 1;
}
long
MainWindow::xor_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::XOR;
return 1;
}
long
MainWindow::nor_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::NOR;
return 1;
}
long
MainWindow::xnor_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
puts("xnor");
selected_gate = nullptr;
selected_gate_type = Gate::XNOR;
return 1;
}
long
MainWindow::not_button_press(FXObject *sender, FXSelector sel, void *ptr)
{
selected_gate = nullptr;
selected_gate_type = Gate::NOT;
return 1;
}