/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Board.h" Board:: Board(int width, int height) { this->width = width; this->height = height; this->tilecount = width*height; /* create tiles */ for (int x = 0; x < height; x++) { for (int y = 0; y < width; y++) { std::shared_ptr t(new Tile(x, y)); tiles.push_back(t); } } } Board::~Board() { } Tile *Board::get_tile_at(int x, int y) { return tiles.at(this->width*x+y).get(); } bool Board::reveal_tile_at(int x, int y) { Tile *tile = get_tile_at(x, y); printf("revealing x: %d y: %d\n", tile->get_x(), tile->get_y()); return true; } void Board::new_game(int x, int y) { }