/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Tile.h" Tile::Tile(int x, int y) { this->x = x; this->y = y; this->neighbor_mine_count = 0; // // better way? for (int x = 0; x < 8; x++) neighbors[x] = 0; this->flags = HIDDEN; /* make sure we init the flags */ } Tile::~Tile() { } void Tile::disable_tile() { } void Tile::reveal() { this->set_flag(REVEALED); } Tile * Tile::get_neighbor(int i) { if (i < 0 || i > 8) return nullptr; return neighbors[i]; }