/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef TILE_H #define TILE_H class Tile { public: Tile(int x, int y); ~Tile(); void disable_tile(); void create(); int get_x() { return x; }; int get_y() { return y; }; void reveal(); enum STATE { HIDDEN = 1 << 0, MINE = 1 << 1, FLAGGED = 1 << 2, REVEALED = 1 << 3, }; enum STATE get_flags() { return flags; }; void set_flag(enum STATE flag) { this->flags = (STATE) (this->flags | flag); }; void clear_flag(enum STATE flag) { this->flags = (STATE) (this->flags & ~flag); }; void toggle_flag(enum STATE flag) { this->flags = (STATE) (this->flags ^ flag); }; bool is_mine() { return this->flags & MINE; }; bool is_flagged() { return this->flags & FLAGGED; }; bool is_revealed() { return this->flags & REVEALED; }; int get_neighbor_mine_count() { return this->neighbor_mine_count; }; void set_neighbor_mine_count(int count) { this->neighbor_mine_count = count; }; Tile *get_neighbor(int i); Tile *neighbors[8]; // one day make private with getters/setters private: void set_flags(enum STATE flags) { this->flags = flags; }; int x; int y; int neighbor_mine_count; enum STATE flags; }; #endif