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authorDaniel Jones <admin@danieljon.es>2020-08-26 07:55:11 +0930
committerDaniel Jones <admin@danieljon.es>2020-08-26 07:55:11 +0930
commit72a80b66f979cce2318e0b4c1df1fae7175b4d2c (patch)
tree0f72fa5156edc5b1daed676839ef528d586dff48 /README
parentf23b667da411baa8de95032bde97025fc427ad94 (diff)
downloadchip8-72a80b66f979cce2318e0b4c1df1fae7175b4d2c.tar.gz
chip8-72a80b66f979cce2318e0b4c1df1fae7175b4d2c.zip
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CHIP-8 interpreter in C using SDL2 for graphics and sound.
+
+# build
+```
+cmake CmakeLists.txt
+make
+```
+The binary is in bin/
+# running
+```
+usage: bin/chip8 [scale] [speed] [romfile]
+scale - pixel scaling (~5 recommended)
+speed - how many cycles per second should be run (60-1000 or so, depends on the game)
+```
+A number of example ROM files are provided in the roms/ directory.