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-rw-r--r--stats_display_window.cpp72
1 files changed, 51 insertions, 21 deletions
diff --git a/stats_display_window.cpp b/stats_display_window.cpp
index 1af8907..577586e 100644
--- a/stats_display_window.cpp
+++ b/stats_display_window.cpp
@@ -68,34 +68,56 @@ void stats_display_window::setup_user()
void stats_display_window::setup_csgo_data()
{
- /* this function populates our data templates and filsl in the UI */
+ /* this function populates our data templates and fills in the UI */
+ /* tables */
ui->weapon_table->setColumnCount(2);
ui->weapon_table->setRowCount(33);
- /* set data in user,weapons */
+ ui->map_table->setColumnCount(2);
+ ui->map_table->setRowCount(20);
+ /*
+ * set data in user.weapons
+ * create a qlabel for each weapon * 2 and set the info
+ */
for (int x = 0; x < 33; x++)
{
+ /* parse stats */
user.weapons[x][2] = parse.parse_csgo_data("total_kills_" + user.weapons[x][0]);
user.weapons[x][3] = parse.parse_csgo_data("total_shots_" + user.weapons[x][0]);
user.weapons[x][4] = parse.parse_csgo_data("total_hits_" + user.weapons[x][0]);
user.weapons[x][5] = QString::number(user.weapons[x][4].toFloat() / user.weapons[x][3].toFloat(), 'f', 2);
+ /* set weapon label */
+ user.weapon_labels << new QLabel(this);
+ user.weapon_labels.at(x)->setTextFormat(Qt::RichText);
+ user.weapon_labels.at(x)->setText("<center><img src=" + user.weapons[x][1] + "> <br /> " + user.weapons[x][0] + " </center>");
+ ui->weapon_table->setCellWidget(x, 0, user.weapon_labels.at(x));
+ /* set weapon stat labels */
+ user.stat_labels << new QLabel(this);
+ user.stat_labels.at(x)->setTextFormat(Qt::RichText);
+ user.stat_labels.at(x)->setText(user.weapons[x][2] + " kills <br />" + user.weapons[x][3] + " shots <br />" + user.weapons[x][4] + " hits <br />" + user.weapons[x][5] + " hit ratio");
+ ui->weapon_table->setCellWidget(x, 1, user.stat_labels.at(x));
}
- /* weapon label/image */
- QList<QLabel *> weapon_labels;
- for (int i = 0; i < 33; ++i)
- {
- weapon_labels << new QLabel(this);
- weapon_labels.at(i)->setTextFormat(Qt::RichText);
- weapon_labels.at(i)->setText("<img src=" + user.weapons[i][1] + "> <br /> <center>" + user.weapons[i][0] + " </center>");
- ui->weapon_table->setCellWidget(i, 0, weapon_labels.at(i));
- }
- /* stats */
- QList<QLabel *> stat_labels;
- for (int i = 0; i < 33; ++i)
+
+ /*
+ * set data in user.maps
+ * create a qlabel for each map * 2 and set the info
+ */
+ for (int x = 0; x < 20; x++)
{
- stat_labels << new QLabel(this);
- stat_labels.at(i)->setTextFormat(Qt::RichText);
- stat_labels.at(i)->setText(user.weapons[i][2] + " kills <br />" + user.weapons[i][3] + " shots <br />" + user.weapons[i][4] + " hits <br />" + user.weapons[i][5] + " hit ratio");
- ui->weapon_table->setCellWidget(i, 1, stat_labels.at(i));
+ /* parse stats */
+ user.maps[x][2] = parse.parse_csgo_data("total_rounds_map_" + user.maps[x][0] + '"');
+ user.maps[x][3] = parse.parse_csgo_data("total_wins_map_" + user.maps[x][0] + '"');
+ user.maps[x][4] = QString::number(user.maps[x][2].toInt() - user.maps[x][3].toInt());
+ user.maps[x][5] = QString::number(user.maps[x][3].toFloat() / user.maps[x][2].toFloat(), 'f', 2);
+ /* set map label */
+ user.map_labels << new QLabel(this);
+ user.map_labels.at(x)->setTextFormat(Qt::RichText);
+ user.map_labels.at(x)->setText("<center><img src=" + user.maps[x][1] + "> <br /> " + user.maps[x][0] + " </center>");
+ ui->map_table->setCellWidget(x, 0, user.map_labels.at(x));
+ /* set map stat labels */
+ user.map_stat_labels << new QLabel(this);
+ user.map_stat_labels.at(x)->setTextFormat(Qt::RichText);
+ user.map_stat_labels.at(x)->setText(user.maps[x][2] + " rounds <br />" + user.maps[x][3] + " won <br />" + user.maps[x][4] + " lost <br />" + user.maps[x][5] + " W/L ratio");
+ ui->map_table->setCellWidget(x, 1, user.map_stat_labels.at(x));
}
/* time played */
@@ -182,9 +204,12 @@ void stats_display_window::on_refresh_button_clicked()
void stats_display_window::on_new_id_button_clicked()
{
- user.user_64id = ui->new_steam_id->text();
- reload_profile();
- load_players();
+ if (ui->new_steam_id->text() != "")
+ {
+ user.user_64id = ui->new_steam_id->text();
+ reload_profile();
+ load_players();
+ }
}
void stats_display_window::on_users_dropdown_currentIndexChanged(int index)
@@ -192,3 +217,8 @@ void stats_display_window::on_users_dropdown_currentIndexChanged(int index)
if (!usernames.isEmpty() && index != -1)
ui->new_steam_id->setText(userids.at(index));
}
+
+void stats_display_window::on_manage_users_button_clicked()
+{
+ manage.show();
+}