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author | Daniel Jones <admin@danieljon.es> | 2020-06-15 23:22:01 +0930 |
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committer | Daniel Jones <admin@danieljon.es> | 2020-06-15 23:22:01 +0930 |
commit | fcdc4fd4f5703c8bd3cdb8fa18404c3ae69a09c2 (patch) | |
tree | 00bb587e2425913bd56bbdb987793e186d97e9c6 | |
parent | b516b6be6f7a7a691c89431bda39f5e1c700f415 (diff) | |
download | foxminesweeper-fcdc4fd4f5703c8bd3cdb8fa18404c3ae69a09c2.tar.gz foxminesweeper-fcdc4fd4f5703c8bd3cdb8fa18404c3ae69a09c2.zip |
readme changes
-rw-r--r-- | README.md | 8 |
1 files changed, 3 insertions, 5 deletions
@@ -1,4 +1,6 @@ -![image](https://danieljon.es/media/minesweep1.png) +![image](https://danieljon.es/posts/media/post114_1.png) + +![image](https://danieljon.es/posts/media/post114_2.png) Simple Minesweeper written in C++ using the fox toolkit. @@ -14,7 +16,3 @@ make binary is in bin/ Right click on a tile to flag it. - -Currently when a game ends you need to restart the program for a new one. - -You can change the width, height and mine count in the MainWindow constructor, not added to the gui yet. |