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author | Daniel Jones <admin@danieljon.es> | 2020-06-14 21:57:47 +0930 |
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committer | Daniel Jones <admin@danieljon.es> | 2020-06-14 21:57:47 +0930 |
commit | 3a41ff521bd1e95a85bf93ac77d69108a1d9c0c5 (patch) | |
tree | b018937e0e6b768db1f84704efda9f1004309d5a /Tile.cpp | |
parent | 971db58ef48db64151a31d4857104ede69475996 (diff) | |
download | foxminesweeper-3a41ff521bd1e95a85bf93ac77d69108a1d9c0c5.tar.gz foxminesweeper-3a41ff521bd1e95a85bf93ac77d69108a1d9c0c5.zip |
work on getting new game working
new games work only if the width and height are the same values
Diffstat (limited to 'Tile.cpp')
-rw-r--r-- | Tile.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -21,9 +21,6 @@ Tile::Tile(int x, int y) this->y = y; this->neighbor_mine_count = 0; // - // better way? - for (int x = 0; x < 8; x++) - neighbors[x] = 0; this->flags = HIDDEN; /* make sure we init the flags */ } |