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authordaniel-Jones <daniel@danieljon.es>2018-09-05 15:31:51 +0930
committerdaniel-Jones <daniel@danieljon.es>2018-09-05 15:31:51 +0930
commit63296bcb085a42ce0ef04738899f720b3469b1ce (patch)
tree5f21b5972f459c7d2d6268b5b94c795cc9cbff57 /constants.cpp
parent06aca0d336b4c6fc08f1b448c271ce8b4e5144e8 (diff)
downloadqtminesweeper-63296bcb085a42ce0ef04738899f720b3469b1ce.tar.gz
qtminesweeper-63296bcb085a42ce0ef04738899f720b3469b1ce.zip
replaced qlist with std::vector, basic cell revealing
The revealing is bound to change, it isn't very nice. I also iterate over every cell to find the right gridx/y. This is inefficient, I need to map them somehow.
Diffstat (limited to 'constants.cpp')
-rw-r--r--constants.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/constants.cpp b/constants.cpp
index 4e392f2..41d7a24 100644
--- a/constants.cpp
+++ b/constants.cpp
@@ -1,7 +1,7 @@
#include "constants.h"
const int BORDEROFFSET = 10;
-const int GRIDWIDTH = 600;
+const int GRIDWIDTH = 200;
const int GRIDHEIGHT = 600;
const int SQUARESIZE = 20;
const int NUMBEROFCELLS = ((GRIDWIDTH*GRIDHEIGHT)/SQUARESIZE)/SQUARESIZE;