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#include "server.h"
server::server(QObject *parent) : QObject(parent)
{
srv = new QTcpServer();
connect(srv, SIGNAL(newConnection()), this, SLOT(new_connection()));
qDebug() << "server loaded but not started";
}
bool server::server_start()
{
qDebug() << "server started";
if (srv->listen(QHostAddress::Any, 3001))
{
qDebug() << "listening on 3001";
return true;
}
else
{
return false;
}
}
bool server::server_stop()
{
srv->close();
if (srv->isListening())
return false;
return true;
}
void server::new_connection()
{
QTcpSocket *socket;
socket = srv->nextPendingConnection();
socket->waitForReadyRead(3000);
handle(QString(socket->readAll()).remove(QRegExp("[\\n\\t\\r]")));
socket->close();
delete socket;
}
void server::handle(QString msg)
{
qDebug() << "received" << msg;
if (msg.contains(";"))
{
QStringList tmp = msg.split(";");
for (int x = 0; x < tmp.size(); x++)
{
emit sendcmd(tmp.at(x));
}
}
else
{
emit sendcmd(msg);
}
}
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