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#ifndef SERVER_H #define SERVER_H #include <QTcpServer> #include <QTcpSocket> class server : public QObject { Q_OBJECT public: explicit server(QObject *parent = 0); bool server_start(); bool server_stop(); private: QTcpServer *srv; void handle(QString msg); private slots: void new_connection(); signals: void sendcmd(QString); public slots: }; #endif // SERVER_H