diff options
-rw-r--r-- | README | 6 | ||||
-rw-r--r-- | chip8.c | 5 |
2 files changed, 5 insertions, 6 deletions
@@ -1,4 +1,4 @@ -CHIP-8 interpreter in C using SDL2 for graphics and sound. +CHIP-8 interpreter in C using SDL2 for graphics. # build ``` @@ -8,8 +8,8 @@ make The binary is in bin/ # running ``` -usage: bin/chip8 [scale] [speed] [romfile] -scale - pixel scaling (~5 recommended) +usage: bin/chip8 [-s video scale] [-f framerate] romfile +scale - pixel scaling (5-10 recommended) speed - how many cycles per second should be run (60-1000 or so, depends on the game) ``` A number of example ROM files are provided in the roms/ directory. @@ -52,21 +52,20 @@ uint8_t chip8_fontset[80] = int load_rom(char *rom) { - int ret = 1; printf("loading rom %s..\n", rom); FILE *romfile; romfile = fopen(rom, "rb"); if (romfile == NULL) { fprintf(stderr, "cannot read rom %s: %s\n", rom, strerror(errno)); - ret = 0; + return 0; } /* read a maximum of MAX_ROM_SIZE bytes into memory starting after the reserved memory */ fread(&memory[PROGRAM_START], 1, MAX_ROM_SIZE, romfile); fclose(romfile); - return ret; + return 1; } void |