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-rw-r--r--README6
1 files changed, 3 insertions, 3 deletions
diff --git a/README b/README
index 33b0471..91bb524 100644
--- a/README
+++ b/README
@@ -1,4 +1,4 @@
-CHIP-8 interpreter in C using SDL2 for graphics and sound.
+CHIP-8 interpreter in C using SDL2 for graphics.
# build
```
@@ -8,8 +8,8 @@ make
The binary is in bin/
# running
```
-usage: bin/chip8 [scale] [speed] [romfile]
-scale - pixel scaling (~5 recommended)
+usage: bin/chip8 [-s video scale] [-f framerate] romfile
+scale - pixel scaling (5-10 recommended)
speed - how many cycles per second should be run (60-1000 or so, depends on the game)
```
A number of example ROM files are provided in the roms/ directory.