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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Board.h"
Board:: Board(int width, int height)
{
this->width = width;
this->height = height;
this->tilecount = width*height;
/* create tiles */
for (int x = 0; x < height; x++)
{
for (int y = 0; y < width; y++)
{
std::shared_ptr<Tile> t(new Tile(x, y));
tiles.push_back(t);
}
}
}
Board::~Board()
{
}
Tile *Board::get_tile_at(int x, int y)
{
return tiles.at(this->width*x+y).get();
}
bool
Board::reveal_tile_at(int x, int y)
{
Tile *tile = get_tile_at(x, y);
printf("revealing x: %d y: %d\n", tile->get_x(), tile->get_y());
return true;
}
void
Board::new_game(int x, int y)
{
}
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