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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Tile.h"
Tile::Tile(int x, int y)
{
this->x = x;
this->y = y;
this->neighbor_mine_count = 0;
//
// better way?
for (int x = 0; x < 8; x++)
neighbors[x] = 0;
this->flags = HIDDEN; /* make sure we init the flags */
}
Tile::~Tile()
{
}
void
Tile::disable_tile()
{
}
void
Tile::reveal()
{
this->set_flag(REVEALED);
}
Tile *
Tile::get_neighbor(int i)
{
if (i < 0 || i > 8)
return nullptr;
return neighbors[i];
}
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